Academic case study on increasing awareness for Native Woodland Trust and their mission through rebranding and app/product conceptualisation.

Android App / Brand Strategy

6 week timeline

Team: Solo Product Designer

Role: Product, UI & UX Design

The mission

Native Woodland Trust works to engage the Irish population in restoring natural native flora and wants to increase awareness around their mission.

The brief

Design an Android application, which should include:

Home page

Our Sites / Our Woods

Trails (Subject for design after initial iterations on user feedback)

Tree identifier (Subject for design after initial iterations on user feedback)

Visual Audit & Strategy

The Problem: The existing branding was evaluated as generic, anonymous and typical to NGOs.

Segment strife: The audience divides into an Active Segment (volunteers, schools, communities) needing speed and scannability, and a Traditional Segment (corporate partners, traditional donors)

The scope: To prevent overextension, product design focused on Active Segment.

Ancient Irish Woodland

Case study on increasing awareness for Native Woodland Trust and their mission through rebranding and app/product conceptualisation.

Academic case study on increasing awareness for Native Woodland Trust and their mission through rebranding and app/product conceptualisation.

Brand identity

The logo: Created the “Oakrock” combination mark - a custom emblem embedding distinctive native oak leaves inside a symbolic Irish shamrock.

Typography: Balanced the playful Nunito accent font with grounded, institutional fonts to preserve core brand authority.

Colors: Muted palette for earthy shades and lighter visual expression, reserving high-saturated green purely for brand markers.

Product Design & Layout

The name: Separated brand and product for increased memorability and engagement from Active Segment.

Homepage layout:

Top viewport: Informative mission details (Low thumb priority).

Middle zone: Informative site overview.

Thumb zone: Main use cases.

Evaluative Testing

Methodology: In-person, moderated sessions. First impression & Task based testing.

Techniques: Concurrent Think Aloud & Retrospective probing.

Objectives:
Increase usability
Validate comprehension
Validate feature prioritisation
Validate brand recognition

Data-driven iterations

Home: Changed ‘Our Sites’ to ‘Our Woods’ and updated secondary link microcopy from ‘Explore’ to ‘See’ based on verified user confusion.

About: Replaced still image with informative video frame - satisfying Traditional Segment thirst for information without compromising scannability for Active Segment.

Our woods: Clarified name. List expansion extended further over map on scroll. Location & distance indicators added on cards.

Woods profile: Added clear location & distance indicators and doubled card padding from 4px to 8px to fix spatial friction.

Design system

Design System: Documented and added user-tested assets & functionalities in a design system.

Designed by Tengh Designs in Figma

Built by Tengh Designs in Framer

Updated Nov 2026

Contact Info

Tobias Horn Engh

(+47) 48 26 44 43

Location

Oslo, Norway

Designed by Tengh Designs in Figma

Built by Tengh Designs in Framer

Updated Nov 2026

Contact Info

Tobias Horn Engh

(+47) 48 26 44 43

Location

Oslo, Norway

Designed by Tengh Designs in Figma

Built by Tengh Designs in Framer

Updated Nov 2026

Contact Info

Tobias Horn Engh

(+47) 48 26 44 43

Location

Oslo, Norway